Artist Spotlight: Andres Amaya – Look Development Artist/Lighter

Andres_Pic

It has been a while since we featured one of our artists and it’s time to showcase Andres Amaya.
Presently Andres is helping converting lot of the props and buildings to be used with Arnold.
He is also been texturing assets like the couch that is attached here and will also be texturing characters. Great work Andres!

Truck_Arnold
Truck: Model and Textures Ruchita Jeswal
Look Development artist: Andres Amaya

DestroyedTruck_Back
Destroyed Truck: Model and Textures Ruchita Jeswal
Look Development artist: Andres Amaya

Sofia's_Couch
Couch: Model by Giorgio Zamboni
Textures and Look development by Andres Amaya

BuildingI_front
Tower: Model by Giovanni Cenna, Textures by Ruchita Jeswal
Look Development Artist: Andres Amaya

Fiat_Balilla_Arnold
Fiat Balilla: Model and Textures Ruchita Jeswal
Look Development artist: Andres Amaya

Here is a short note from Andres:

“Hi everyone,

My name is Andrés Amaya; I am a 3D artist from Monterrey, México. I finished my studies on Animation and Digital Arts back in 2013. I have always had a great passion for entertainment and storytelling, that’s why I decided to enter the world of animation. It has always been my dream to be a part of a project that made people feel the way I felt, as a kid, watching animated movies. And ever since I joined this amazing project, I feel one step closer to fulfilling that dream.

While working in Mila I have learned what it’s really like to work with a great team of passionate professionals, within professional pipelines. I feel like I grow as an artist with every feedback and review I receive. The Mila crew amazes and inspires me on a daily basis and I will be forever thankful that they allowed me to be a part of this awesome family.

Even though I have been in the Mila project for a very short time, I can’t wait for the world to see the outcome of all the hard work this team has done.”